GeoMarkr

 GeoMarkr

Digital video, 22 minutes, French & English language, 2022

 
 
 

Bring[ing] together the inquisitive and quirky sensibilities of Chloé Galibert-Laîné, who is by now a veteran of the form, with the more sober reflections of video game scholar, Guillaume Grandjean, [… this essay inherits] both Chris Marker’s playful eye and his incisive cultural critique.

Alisa Lebow (Reader in Film Studies at the University of Sussex)

A playful exercise on playfulness, [exploring] the brilliant art of the meta video essay.

Ricardo Vieira Lisboa (Film critic and Programmer at IndieLisboa)

A solid and lovely piece, charming in its mix of direct cinema via game play; a player’s reflections; a critical narrator; and, finally, cannily placed clips from a range of Chris Marker films. […] The dialogic nature of scholarship is laid bare here, and the conversation is stimulating and often conflicting, giving the whole piece a real sense of multivocality even as it is completely coherent.

Virginia Kuhn (Professor of Cinema at the University of Southern California)

 

Synopsis:

After spending years travelling the world with his camera, Chris Marker embraced the online world as a new stage for his filmmaking explorations. Years later, in lockdown, thousands of gamers started playing GeoGuessr, an online game that invites its players to roam the world through their computer screens. This experimental, polyphonic video essay explores the past and present of mediated world exploration practices.

Written with Guillaume Grandjean.

This video essay is an investigation into the online video game GeoGuessr as well as the filmography of Chris Marker. It has been made for research & education purposes only and is not intended for commercial transactions.

Lucerne University of Applied Sciences and Arts 2022 - https://videoessayresearch.org.